Your campaign,
in 3D.
A Variable Gameplay 3D VTT you can run on your own hardware, with a game-building sandbox underneath. Square grid, hexes, or gridless. Turn by turn, or live with a round clock. Build your world, your rules, your whole game, and host it off your own hardware. No subscription, no hosted campaign cloud.
Trailer
Coming soon.
A world you sculpt. A table you play on.
A workshop that never closes.
One place.
What you get
You pick every layer: terrain, characters, system, pace. No two tables run the same game.
Build Your Own Game
hover to readBuild Your Own Game
Sculpt a scene in 3D with voxel tools, or generate a whole dungeon in seconds. Then keep going: script your rules, shape your system, make the game itself. It's a sandbox all the way down.
License Hosting Forever
hover to readPerpetual Host License
Pay once for permanent hosting rights. Core updates are included; optional expansions remain separate.
Your Machine, Your Data
hover to readYour Machine, Your Data
Host it on your own PC. Your maps, characters, and past sessions sit on your drive, not a company's cloud. Ordinary game traffic stays with your host.
One Licensed Host
hover to readOne Licensed Host
A perpetual license runs one active HexBench server. Everyone else downloads the client and joins free.
Extend It, Sell It
hover to readExtend It, Sell It
Open MIT plugin SDK. Build modules, systems, themes. Share them or sell them, I don't take a cut. What you make is yours.
Real Game Systems
hover to readReal Game Systems
Building Pathfinder 2e first, then D&D 5e, Cairn, and Ironsworn. Official systems under the open ORC license, the one the TTRPG world rallied behind.
And your players?
They pay nothing.
Want to know when it opens?
Drop your email. I'll send one message when the alpha's ready. Nothing else.