Press & Media
Trailer, screenshots, facts, and assets, free to use for coverage.
Trailer coming soon. Press: reach out for assets in the meantime.
Fact sheet
Descriptions (free to quote)
Short: HexBench is a Variable Gameplay 3D VTT and a game-building sandbox: a real-time, free-form virtual tabletop you run on your own hardware, with the workshop for building worlds, rules, and systems inside it. Players join through a free closed-source native client; a perpetual license runs the self-hosted server.
Long: HexBench is a Variable Gameplay 3D VTT for tabletop RPGs. Real-time and free-form, not locked to a grid and a turn timer. Built by a solo developer who wanted more than the existing tools could do at speed. It's a table and a workshop in one: maps, dynamic lighting, fog of war, and real-time and turn-based play on one side; a 3D scene editor, procedural map generation, sandboxed scripting for rules and triggers, and an MIT-licensed plugin SDK on the other, so the community can build and sell whatever it wants. One closed-source native client, written in Rust, gives players, builders, and GMs the same creative surface according to server-granted permissions. A perpetual license runs one active server from your own machine or VPS; players connect free.
Screenshots
High-resolution stills are being captured now and will be posted here. Need something specific for a piece? Email hello@joeygames.gg.
Logos & assets
HexBench hex mark
full logo pack coming soonJoey Games mark
studio mascot in designCovering HexBench?
Reach out. Happy to get you builds, keys, and answers.